import java.applet.Applet;
import java.awt.*;
// Applet code for the "Hello, world!" example.
// This should be saved in a file named as "HelloWorld.java".
public class HelloWorld extends Applet {
// This method is mandatory, but can be empty (i.e., have no actual code).
public void init() { }
// This method is mandatory, but can be empty.(i.e.,have no actual code).
public void stop() { }
// Print a message on the screen (x=20, y=10).
public void paint(Graphics g) {
g.drawString("Hello, world!", 20,10);
// Draws a circle on the screen (x=40, y=30).
g.drawArc(40,30,20,20,0,360);
}
}
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